Counterclockwise: remembering the classic mobile games

The Nokia 3310 is a nostalgia machine people remember it as indestructible, even though its not the most rugged phone form Nokia. Similarly, people view the game Snake through rose-colored glasses. In fact, the relaunch of the 3310 leaned heavily on Snake.

Were not saying that Snake isnt a great game, but its far from the only one. Just like the actually-rugged Nokias, these games were forgotten and they dont deserve such a fate.

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Space Impact SI: Evolution X SI: Kappa Base SI: Meteor Shield

The Nokia 3310, for example, also featured a horizontal shoot em up. The WAP-enabled Nokias even allowed you to download new chapters for the game (for free, this was before DLC). This was done through Nokia Club, which also hosted a global scoreboard.

Space Impact would see multiple sequels, including entries on the failed N-Gage gaming phone. The latest sequel was Space Impact: Meteor Shield, developed by Rovio for the Nokia N97.

Speaking of Rovio, you probably remember Angry Birds. But do you remember the games? They date as far back as Snake, starting with the Nokia 9210 Communicator. Rovio has a long list of fun games to its name both original and ports. Did you know the company is based in Espoo? No surprise so many of its games were featured on Nokia phones.

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Bounce Bounce Tales

You may think that 3D gaming is something that arrived with the more powerful chipsets of smartphones. And even if you remember the old 3D J2ME games, you may still be surprised at how old the first 3D games on mobile are. The Nokia 3410 had a tiny screen with 96 x 65 pixels, no way it could do 3D, right? Wrong. Munkiki's Castles was a 3D platformer/puzzle game that made the best out of the tiny monochrome screen.

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Munkiki's Castles showed that you don't need a high res screen or even colors to play 3D games

If you followed the MWC this year, youll know that Augmented Reality is a big deal. But it doesnt need 5G networks, not even close. Who remembers Mozzies on Siemens SX1? Its an AR game that uses the screen and camera to turn the phone into a mosquito-killing gun. You look around to aim an impressive feat on a 120MHz single core processor. Note that this was before accelerometers, gyros and compasses were a standard part of a smartphones arsenal.

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Mozzies was an AR shooter for the Siemens SX1

Pokemon Go was another mobile gaming craze (its still pretty popular), but is far from the first ever location-based game. One of the first, perhaps the first, is BotFighters. With no GPS on board, the game used Cell-ID (with help from the carrier) to shoot at competing bots by sending text messages. You also picked up upgrades for your bot along the way. Note that each text cost 20 cents!

Heres a bit of trivia. Theres some confusion about which phone was the first to feature a game. Its either the Siemens S1 with Tetris (where it was a hidden feature left by the firmware developer) or the IBM Simon with Scramble (the Simon is a PDA technically, not a phone).

Anyway, this rabbit hole is pretty deep if you want to read more, here is an that goes in-depth. It covers things like a WAP port of , the Fighting Fantasy gamebook.

Which is your favorite forgotten mobile game?

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